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View Poll Results: Do you agree with this idea?
Yes. 248 59.90%
No. 153 36.96%
I have a variation on this idea. (Please Elaborate) 13 3.14%
Voters: 414. This poll is closed

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Old Nov 17, 2006, 10:59 PM // 22:59   #41
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and my bet is that no one has completed the survivor track trough normal play of the game
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Old Nov 17, 2006, 11:17 PM // 23:17   #42
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The whole point of this title is surviving from level 0 to 20. All these threads ask for the same thing and it really is a bunch of bull. They ask to basically be able to farm a survival title starting at lvl 20 with max armour and elite skills.

The only thing that should ever be done in my opinion is this. Make a survivor npc that you talk to, and he say's.. "Howdy friend!!, you'd like your chance at survivor would ya? well I can reset your level to 1 if you'd like, but you won't be able to wear your armour untill lvl 20 and your character will not have access to any unlocked skills on your account untill then either, do you wish to continue?"

something like that or it's simply not fair to those of us who have survivor and got it legitimately.
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Old Nov 18, 2006, 02:01 AM // 02:01   #43
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I tried to get Survivor in one character.

I got the first rank, then, one day I had a lag hit. A VERY BIG ONE.
I was far away from any monster before the hit, then, the game disconnected.

I reentered and found mi Survivor rank frozen, while the lag hit, a patrol found my party and wiped them out, I was the monk who was supposed to keep them alive.

Skill? Well... it's not a matter of skill.
There is a margin for Cartographers, I got 100% Elona with around 3% unexplored map. Why should not be a margin here?

Well, a Rank 3 survivor is sure a 13375000 ()if he can have an nfalible conection to GW servers and never had a mortal lag hit.

You can't get exp without batting, you can die while battling, a lag hit can kill you, since it's impossible to have a 100% perfect connection, it's not only about skill, but more like about LUCK.

Yup, Seeker of wisdom is about luck to, but you can buy unidentified items and over time, you'll end getting some gold items.
But time will never fix this. Nor will fix the Vizunah Bug counters.
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Old Nov 19, 2006, 07:36 AM // 07:36   #44
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Quote:
Originally Posted by MithranArkanere
I tried to get Survivor in one character.

I got the first rank, then, one day I had a lag hit. A VERY BIG ONE.
I was far away from any monster before the hit, then, the game disconnected.

I reentered and found mi Survivor rank frozen, while the lag hit, a patrol found my party and wiped them out, I was the monk who was supposed to keep them alive.

Skill? Well... it's not a matter of skill.
There is a margin for Cartographers, I got 100% Elona with around 3% unexplored map. Why should not be a margin here?

Well, a Rank 3 survivor is sure a 13375000 ()if he can have an nfalible conection to GW servers and never had a mortal lag hit.

You can't get exp without batting, you can die while battling, a lag hit can kill you, since it's impossible to have a 100% perfect connection, it's not only about skill, but more like about LUCK.

Yup, Seeker of wisdom is about luck to, but you can buy unidentified items and over time, you'll end getting some gold items.
But time will never fix this. Nor will fix the Vizunah Bug counters.
You bring up a good point. Nobody can have a flawless connection. Impossible. That's how I lost the title on my Dervish a few weeks back. I lagged while running and supposedly ran into a mob while, on my screen, it looked like I was just standing still. Assuming someone can remain lag spike free until they get 1.337 million EXP is insane. Something needs to be adjusted to fix this delimma.
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Old Nov 19, 2006, 10:38 AM // 10:38   #45
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Quote:
Originally Posted by Sedgehammer
Also, I was thinking of getting defender of ascalon AND survivor by letting someone else death level while just standing there
WTB Renewable Ressurection Skill in Pre-Searing?

Personally, I say the Survivor title should stay as it is. There's nothing legendary about a level twenty farmer who dies every couple of days, but if somebody can get the title without biting the dust even once, starting from scratch and having to risk their life to even be of a proper level to farm experience, then they sure as hell deserve it.
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Old Nov 19, 2006, 11:17 AM // 11:17   #46
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Quote:
Originally Posted by African War Lord
The whole point of this title is surviving from level 0 to 20. All these threads ask for the same thing and it really is a bunch of bull. They ask to basically be able to farm a survival title starting at lvl 20 with max armour and elite skills.
Which is different from paying someone to power level you to 20, and then the rest of the experience required to max the title (or farm it yourself)? A level 1 character and a level 20 character can exploit some of the same methods of achieving large amounts of experience, they just have to approach it in a different manner. Depending on how deep your pockets are, or how willing your guild mates/friends are, the title is basically a joke.

I would go so far as to say Legendary Survivor is the easiest title to max in the game. But, because I spent 12 months before titles were introduced understanding the game mechanics, testing and developing builds, playing in the random arenas to kill time, and basically becoming a better player I don't have the chance to attempt something I had no prior knowledge about? Hell I might not even go for it, but it would be nice to know that if I wanted to span 1.337 million experience without a death I would earn something for my efforts. The concept behind it is still the same; don't die, get this much experience. Ultimately the only difficult (and I use the term loosely) part of the survivor title is the first 140k experience to reach the first tier, and then you're on the same playing field as the rest of us.

And who is to say no character before titles would've achieved survivor, and then died. If Anet couldn't retroactively add all of the chests you've acquired/golds you've IDed, could they have been able to grant a pre-title survivor the title? I doubt they kept a database on that kind of thing, or had some way to measure it at that point in development. At the release of guild wars, we never had a chance of earning the title and it just isn't fair.
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Old Nov 20, 2006, 09:57 AM // 09:57   #47
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/not signed, not in a bazillion years!

I have also been playing Guild Wars since the WPE and all my Tyrian characters will never have the chance to get that title, the characters I spend most of my time with and that I enjoyed playing with most. I can safely say that those characters were/are my favorite characters becuase they never got deleted, despite the four character slot limitation you had in Prophecies before Factions release.

But it does not matter because Factions gave me the possibility to have more slots and I took that chance and I got myself a Legendary Survivor. The whole thing about the Legendary Survivor is that you HAVE to start from the batch. Even if you have a lot of cash, unique weapons for your chosen profession, Superior Vigors. It does not matter much. You still have to work your way to the outposts before you can actually start farming. You have to get the skills first, espcially the elite ones. And believing that you can easily farm 1.337.500 XP is just wrong. I did every quest with my Legendary I could get, capped all the elites for my primary profession and took my character from Shing Jae to Unwaking (yes, both sides) and from Lion's Arch to Abbadon's Mouth. And I did all this before joining the amazing Guild I'm part of now.

On the other hand giving a fully equipped, all elite skills unlocked, all outposts mapped level 20 toon the reset function just takes away a huge part of the challange of getting that title. You HAVE to take yourself everywhere, cap all the elites yourself and just hope for the best. You cannot imagine how thrilling and exciting it is to do Thunderhead Keep with an Indomitable Survivor..and complete the Mission! Imagine now a level 20 toon that zones to Ember Light Camp. Yeah, lots of fun..

I really don't care if they add a title that shows that you gained so and so many XP without dying but do not touch the Legendary Survivor. I might actually get a title like that myself. Give it a different name, maybe change the amount of XP needed, make it maxable so that it counts towards KOABD, but leave the Legendary alone.

Everyone who believes that it's just a matter of sitting in a corner while others do the job has no idea what it truely means to get that title. A reset button would kill the achievement. A different title would be a very good idea.
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Old Nov 20, 2006, 10:05 AM // 10:05   #48
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Quote:
Originally Posted by Rera
/notsigned

Give old characters a one-time death reset.

Legendary Survivor is the only title that involves risk - it is the only title that you can actually fail to get *permanently*. Removing this risk makes it a very different title.
That makes no sense, what-so-ever.

Hey I died 1,532...wait...0 times. Yeah, 0 times.

No.

The original idea is the one that makes the most sense. BUT! I do think that it would only be fair if they removed the max title available, so if you DID play your oldest character and started farming to get survivor, you wouldn't be able to add that toward a KoABD or PKM title track.
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Old Nov 20, 2006, 01:10 PM // 13:10   #49
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Anything to make things easy huh? Can I have free fame please? Maybe we can have Glad points for every 2-win streak in TA? Maybe make exploration account-wide and reduce the map coverage requirement? Can I have a 1M gold startup fund for free when I make a new char?

If you want what the title represents, then work for it and play by the rules. The fact that cheat-loving people 'abuse' the game to pose with titles/emotes is bad enough, no need to give everyone everything for free.
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Old Nov 20, 2006, 02:22 PM // 14:22   #50
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couldn't disagree more.

Yeah, lets get to level 20, get max armour, weapons, skills, make a farming build and then farm lower level mobs one at a time until I get survivor.

The title is about risk, resetting deaths would completly remove the entire point of the title; and all because you can't be bothered to work for it.
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Old Nov 20, 2006, 03:12 PM // 15:12   #51
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Just change it a bit... so it allow one death for each... 1, 10, 100 mllion points or more.
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Old Nov 20, 2006, 04:42 PM // 16:42   #52
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Quote:
Originally Posted by Rera
The entire point of Legendary Survivor is that it can be lost forever. I don't understand why that is so difficult to comprehend.
Your dumber than you look. I don't understand why its so difficult to comprehend that most people who posted in this thread refuse to delete there Prophecies or Beta character just to get access to this title track.

We didn't lose it, we never had a chance to find it to begin with. As soon as you get over yourself and see that you might have something worth posting about.

Oh and getting to Legendary Survivor (ie 1337k exp) is actually harder for a character with 6million exp than it is for 1 with 0exp. Why? Quest rewards? Ascension? Elites? How many survivors can honestly say they haven't been to Tyria to ascend and get the 50k exp? Or completed a shed load of quests to boost exp? Or even capped elites to get an insta 5k? Or completed missions w/ bonus to get the exp rewards?

Whether the title is reworked or a second exp based title is added purely for those without Leg Survivor i don't care, but i'm not restarting my Ranger just to get this f*cking title so i can get 1 more title to add to my collection.

Hell i might actually begin to try avoiding deaths if that happens.

Speaking of cheap titles, have you ever seen the 3 AFK titles? Lucky, Unlucky and Lightbringer? Hell i could probably afk Survivor this way too if it was 100% certain i wouldn't die, but its not... so i'm not going to.

Last edited by Evilsod; Nov 20, 2006 at 04:45 PM // 16:45..
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Old Nov 22, 2006, 12:08 AM // 00:08   #53
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I think it needs to be fixed; how about instead of XP, which can be farmed (making it not mean anything special + being cheap for those who lag) it be changed to finishing each mission without dying within it (like getting masters, only different). Or surviving through a certain number of missions (consecutive or no?). MithranA's suggestionn is also a reasonable alternative. Or a way to start you character over at level one without deaths to try again (keep customized stuff, but their reqs stay the same; possibly change name/appearance too?).

The title as it is has nothing to do with surviving more than having a bunch of competent friends who are willing to help 'beat the system'. It does not demonstrate attributes which are commendable, it is frustrating (luck) instead of challenging (skill), and instead indicates those who would go to extreme lengths for a *title*; they are supposed to be rewards for good play, not goals in and of themselves.

/signed for some sort of fix to ALL ridiculous titles, especially this one
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Old Nov 22, 2006, 02:42 AM // 02:42   #54
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/signed!

For the simple reason that I believe no title should be impossible to get.

It sucks for any loyal players. It requires you to recreate the character and get all your other achievements again.

It's not about making it easier. There was no such thing as survivor when we created these characters, and now it's impossible for them to get it. As it is, most people get this title with a friend running them through missions and power levelling them until they have it, never putting themself in danger.

Quote:
Originally Posted by Infinity^
Yeah, lets get to level 20, get max armour, weapons, skills, make a farming build and then farm lower level mobs one at a time until I get survivor.
Uh that's what everybody does already. Low level mobs aren't going to give a level 20 character much XP. Someone who has already died would do it in the same way as someone who hasn't died. Get max armour, get power levelled to level 20, then farm low risk high XP mobs.
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Old Nov 22, 2006, 03:14 AM // 03:14   #55
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/notsigned

Some of you may know that my previous Survivor died. Sure, I was pissed off and angry, but who cares? I got over it and remade.

Giving older players a chance to achieve Legendary Survivor or an alternative is wrong on so many levels. If you want the title and have a deadset mind to get it, remake your character to get it.

Something people work for their Survivor titles and beyond. I have gone through hell to finally get my first tier today, and I'm proud of it. I just completed ascension today and I'm 180k strong without deaths. Next stop, Elona, and then finally to Cantha to achieve Legendary.

It's all about pride in accomplishment.

People that are crying about the title need to stop crying. Sure, ArenaNet may reset their deaths on older characters, but they only did it to pacify the crybabies who feel they got screwed and raped out of something.

I, for one, would feel insulted that I had to do it the legit way, only to find out ArenaNet reset the death count...
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Old Nov 22, 2006, 04:12 AM // 04:12   #56
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The Title says ( You will earn the title xxxx if you reach xxxx experience points without dying. Thus the title doesn't say that you can't have more then 1 death, meaning it should be possible to start over even if you've died. To accomplish 1,380,000 exp., so I beleive, to get legendary is hard enough for someone to get. I've died trying to get this title so many times my monk almost reached Indomitable and died from a boss in one hit in factions. Also once you've made it passed survivor and died you get an ugly none-filled title which can never be reached again.

I died with my warrior at 1,000,000 or so experience due to lag spikes and uploads before nightfall came out where my char stood there and the skills wouldn't work and nothing moved. I left the game immidiately with my physical resistance, watch yourself, dolyak on when farming a group of 3 spiders in the FoW and when I came back into the game *Never seeing my Char die* I had 1 Death on my char. I spent 2 months working that char up for nothing having 15k and the such. I also spent about 2 weeks on the support knowledge base to try to fix this and the only response the best thing they said to do was come to the forums and post a reply about this.

Thus this is A GREAT IDEA, I honestly love it I'll actually be able to attempt the title over again and once again use my char which I haven't touched for 3 months sense this insodent.

/signed

Last edited by Neon Ciaren; Nov 22, 2006 at 04:17 AM // 04:17..
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Old Nov 22, 2006, 04:19 AM // 04:19   #57
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omg u gtta have 0 deaths now i agree with u and i saw somone with legendary survivor!!! omg now its a title worthy of honor
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Old Nov 22, 2006, 04:25 AM // 04:25   #58
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Maybe not legendary but atleast the titles leading up to it.
/Signed either way
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Old Nov 22, 2006, 04:30 AM // 04:30   #59
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maybe they could make one for skill points like if u earn 500 skill points u get a title and /signed forgot in last post
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Old Nov 22, 2006, 04:34 AM // 04:34   #60
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/not signed

if you want the title, earn it. if you think its too hard, then dont do it. end of problem.
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